by R0B » May 25, 2002 @ 1:55am
Yes, I know that you are my inspiration. And, my original intent of starting the project was to prove it could be done. The thing is, though, I believe that you need a larger team in order to advance quickly (progress wise) and also make the emulator playable. In about ten minutes (or I could do it right now), I will paste in the final graphics code, and the emu should compile just fine. Will it work the first time through? No. I am no god. Yet, I will learn from what mistakes I have made, or have been ignored while porting, and fix those issues as I come to them. This leads me to my second point, it is one hell of a learning expeareance. The name thing, that really doesn't matter to me what we call it. As is the theme with this board, things start with the word "pocket." You have pocket quake, pocket wolf, pocket quake 2, and pocket wall (or was that sim wall;)). Life is too short to let others gain all of the knowledge while you simply play with a polished project. Sometimes you have to get your feet wet first.
Also, this project will not be compatible with any other platform. Jadam and I made that decision once we decided to add in all of this arm stuff.
"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender