by gamefreaks » Dec 4, 2002 @ 7:20pm
Yeah, the 8-bit 525 support is half-done! We have the 332 pallette etc, but I still need to set the global pallette, (done with SetPallette())
It actually works fine on the GAPI emulator, but this is because the emulator uses a 'balenced' pallette. Because these devices can only use 256 colors at a time, the pallette is biased to what you want to display using a look-up table.
I wont be able to do much with gfDoom (or any ther projects) for a while as my e310 needs fixing.
What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen