by Moose or Chuck » Apr 4, 2001 @ 7:31am
Warren: I told you, that Windows Game Programming guide that I showed you has Microsoft Visual C++ 6.0 on the CD for free. And the book does cover 3D.<br><br>Chuck: Ohh no, you called me a "penis breath." How old are you, 12? By the way, I know HTML, Perl, QBASIC, ASP, and PHP, along with a little VB (which is worthless) and I knew enough C++ to follow a program through. Starting with VisualBasic before you move to C++ is total BS. Why take a side road like that? Visual Basic's easiness is exactly the problem, and it detours you from the actual programming. All you do is draw a little window and then tell it what to do. Boy, really educational. I'm glad I did that before C++~. It really helped me understand programming~.<br>Visual Basic would be good for anything that is a small purely windows based application, like an internet search utility, or MAME front-end. But why bother with it for any game that would require any horsepower at all (meaning other than a puzzle game). Pong doesn't even refresh fast enough using visual basic. It's not that great an app if you want to do anything real in the business. Warren wants to be able to change around the stuff in the HL SDK to make a mod. Why would VisualBasic help him there? It would take him another 3 months to learn it and then unlearn it again to start on C++. Worthless, totally worthless.