by sirdaved » Aug 30, 2002 @ 2:13am
I'm ba-a-a-ack!
Isn't it about a year ago we were discussing LEGACY DOOM here? Do you know that the sonof****ch still has the web-page up? Apparently, a number of people know who this was, so if you're a frequent member of this forum, why don't you....... oh! forget it.
Anyway, THANKS GAMEFREAKS- you're a scholar and a gentleman! gfDoom (I think the name MiniDoom works- I think someone suggested it above) is the most playable of all the PPC doom ports because of one, big, ingenious thing: whether you planned it or not, the attack button automatically switches to strafe (ie. move left-move right) when you're shooting.
In order to play Doom at the higher difficulty levels, it is mandatory to have a workable strafe. It doesn't work to have just a separate strafe button because it's to hard to switch to strafe, shoot, then switch back. But having an automatic strafe while shooting does work.
I compared gfDoom to Jimmydoom on my Casio E125 and Audiovox Maestro. Here are some suggestions and comments:
1) As someone found above, you definitely have to create a new Doom directory from scratch. If you just transfer over an old Doom directory (eg. used with Jimmydoom) and add gfDoom to it, you'll get an 'Iwad not found' message.
2) When you add configurable buttons, please keep an option to shoot and strafe at the same time as in you're first version, but it would be good to also have a separate strafe-select button so you can slide sideways sometimes when you're not shooting.
3) Would appreciate an easier way to select your Iwad and Pwad -Jimmydoom handles this pretty well.
4) The screen is too small in its default mode-maybe you could change the size of the info above and below the main screen to allow the same size screen as in + mode, but with the ammo, health info present.
Again thanks- I've been waiting for someone to tackle a Doom port.
P.S. If you were to eventually get the music working, I'd pronounce you a virtual man among men!