Hints on hunting down access violations?

I'm in the final phase of getting my game ready for release next week, but I'm still fighting with sporadic access violations (and I think some other types of GPF's, but 005's seem to be the most prevalent).
Can any of you give me any hints on tracking these down? I can tell you that I rarely, if ever, see them in the desktop emulator, but on real devices they are a little more frequent.
Is there anything I can look for in my code specifically that might lead me in the right direction? Any debugging tricks you guys have come up with to help?
I'd appreciate any advice anyone can offer. Thanks all!
Can any of you give me any hints on tracking these down? I can tell you that I rarely, if ever, see them in the desktop emulator, but on real devices they are a little more frequent.
Is there anything I can look for in my code specifically that might lead me in the right direction? Any debugging tricks you guys have come up with to help?
I'd appreciate any advice anyone can offer. Thanks all!