Some features:
* fast mixer routine (written from scratch), minimized data access and no division used!
* support all mips, sh3, arm and xscale PocketPC.
* support also Win95/98/2000/XP for cross platform development (code on Win32 and play on WinCE

* mix up to 3 ProTracker module and up to 64 waves sound.
* very easy api, you can do all with 4 little C++ class.
* free for freeware/shareware and commercial games!
* source code included!
On my website I have included a minimal GapiDraw application that show how you can add sound on games based on this library, but you can easily use it with other graph lib as well.
The package include also documentation for all classes and function of my library.
Download it on www.shlzero.com and write me at gersen@shlzero.com your impression, bugs report or anything you want.