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Try my app

PostPosted: Aug 30, 2003 @ 6:32am
by mlepage
My app is coming along, and it's about at the stage where I'm curious how it runs on other devices. (I only have an iPAQ 3970, on which it runs OK.)

If you could give it a try, and provide me with the following information:

1) What make/model you are using.
2) For the test level, what FPS and frame times you typically see.
3) Any problems you have that aren't explained in the generated log file.

Just post your results here, I'd appreciate it.

You can get the ARM build here:



The app uses GapiDraw 2.04 (no permission asked yet because it isn't finished).

Use the direction pad to scroll the view, and the stylus to control the yellow thing (but only in the bottom part). One button will pause/unpause, one button will single step through frames, and one button will exit the app. (Just try them all on your device to discover which is which. But let me know if some of those functions don't appear on your device!)

There is no sound or music.

PostPosted: Aug 30, 2003 @ 6:55am
by StephC
hmm

the app start but it's looking for files it doesn't seem to find..

//data/images/obstacle.png

And I've put the data directory in the root directory of the device...

PostPosted: Aug 30, 2003 @ 7:08am
by mlepage

PostPosted: Aug 30, 2003 @ 11:03pm
by StarFury

PostPosted: Aug 30, 2003 @ 11:34pm
by tomdon
Asus A620 wmb 2003

Fps: 30

everything worked fine, the ball bounced around ok and I could start and exit without any problems :)

PostPosted: Aug 31, 2003 @ 12:45am
by Kak

PostPosted: Aug 31, 2003 @ 2:29am
by mlepage