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Boring stuff...

PostPosted: Oct 30, 2003 @ 11:18pm
by okku

PostPosted: Oct 31, 2003 @ 10:40am
by Conan
are you sure your project is correctly set up to find STL? The errors look just like the ones I had with PocketFrog when I did not have the correct settings for directories.

PostPosted: Oct 31, 2003 @ 11:08am
by okku
No I am not sure that everything is correct setup.

What I am aware of is that you don’t have to build stlport separately, just add the path to the options-tools-directories-include files, which I have done.

(If I remove that path from the include files I get an error when I compile: cannot open include file 'vector' which seems to be correct).

But its complaining when I link... do I have to something more? Do I have to add some files to the project.

PostPosted: Oct 31, 2003 @ 2:42pm
by Conan

PostPosted: Oct 31, 2003 @ 5:07pm
by fast_rx

PostPosted: Oct 31, 2003 @ 6:07pm
by okku
Thanks for the suggestion but, I need to get stlport to work, since i am doing my development mainly on PC, and just compiles sometimes to ppc, just to test.

It feels better if the code base is the same, even if STL should follow some standards.

PostPosted: Oct 31, 2003 @ 6:41pm
by mlepage

PostPosted: Nov 1, 2003 @ 5:47pm
by okku

PostPosted: Nov 1, 2003 @ 6:11pm
by rcp

PostPosted: Nov 2, 2003 @ 11:04pm
by Pejo Software - Per

PostPosted: Nov 3, 2003 @ 11:49am
by okku