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Fast blitting.

PostPosted: Jan 19, 2004 @ 2:11pm
by gamefreaks

PostPosted: Jan 20, 2004 @ 10:28am
by gamefreaks
I tried drawing directly to the frame buffer, the frame rate is much improved, but its causing quite a lot of other problems. The main one being graphical flickering.

There needs to be a backbuffer after all, since the frame contents are displayed after each write rather than at the GXEndDraw() as I originally thought.