Upload high score library - anyone interested?

Hi,
I have recently developed a high score uploader for my game. Basically it wraps WinSock and posts scores to a web server, and allows you to upload high scores from within the game on the Pocket PC when it's connected in the cradle, or to the Internet directly. It just takes the data given to it, contacts the web server, and posts it as a "GET" to the specified webpage. This allows any custom encryption to be used. At the web server end it's easy to decode - I use ASP, so you should be able to do it in anything else.
Before I developed it, I had a fairly lengthy look about the Internet and couldn't find any existing product available. There was a free one that a website provides but your scores go to their site, and to use it people need to download and install an application which didn't seem a good solution. And it seems not many games (except the really commercialised ones) have the upload score ability which seems odd as it's a great way to encourage registration.
So, I am thinking about providing it as a .lib download, but just wanted to see if anyone was interested first. You could build your own pretty easily I guess, but you may find like me that you waste heaps of time reading many documents just to understand how to use a handful of functions. And if you are really unlucky like I was you will build it with all of the nice WinSock2 functions and then realise Pocket PC doesn't support it.
I have recently developed a high score uploader for my game. Basically it wraps WinSock and posts scores to a web server, and allows you to upload high scores from within the game on the Pocket PC when it's connected in the cradle, or to the Internet directly. It just takes the data given to it, contacts the web server, and posts it as a "GET" to the specified webpage. This allows any custom encryption to be used. At the web server end it's easy to decode - I use ASP, so you should be able to do it in anything else.
Before I developed it, I had a fairly lengthy look about the Internet and couldn't find any existing product available. There was a free one that a website provides but your scores go to their site, and to use it people need to download and install an application which didn't seem a good solution. And it seems not many games (except the really commercialised ones) have the upload score ability which seems odd as it's a great way to encourage registration.
So, I am thinking about providing it as a .lib download, but just wanted to see if anyone was interested first. You could build your own pretty easily I guess, but you may find like me that you waste heaps of time reading many documents just to understand how to use a handful of functions. And if you are really unlucky like I was you will build it with all of the nice WinSock2 functions and then realise Pocket PC doesn't support it.