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Speed of SH3 - Jornada 540


Speed of SH3 - Jornada 540

Postby rcp » Jul 10, 2004 @ 9:54am

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Postby gamefreaks » Jul 10, 2004 @ 4:34pm

Yeah the SH3 is very slow. Memory bandwidth being the killer.

I think that on most SH-3 devices, the frame buffer is a DRAM buffer which is copied on calling GXEndDraw(). This means that you can save the cost of a blit by not double buffering, since the frame is only displayed at the end of the scene. (Whereever you call GXEndDraw() )

Try just blitting a few lines of the frame buffer, see how much of an increase you get.

Hope that makes some sense!
What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Postby DillRye » Jul 10, 2004 @ 8:48pm

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Postby gamefreaks » Jul 11, 2004 @ 1:17pm

What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Postby Kzinti » Jul 11, 2004 @ 6:59pm

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Postby rcp » Jul 12, 2004 @ 12:15am

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Postby sponge » Jul 12, 2004 @ 12:45am

holy internets batman.
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Postby gamefreaks » Jul 12, 2004 @ 4:42pm

What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Postby picard » Jul 22, 2004 @ 12:09am

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