
Posted:
Jul 14, 2004 @ 2:16pm
by gamefreaks
Take a look at the PocketQuake sources.
It shows how to load and call gx.dll dynamically.

Posted:
Jul 14, 2004 @ 2:24pm
by WingedOne
Thanks.
I believe it's sys_win.c that is the file that I'm looking for?

Posted:
Oct 11, 2004 @ 1:52pm
by WingedOne
Thanks, it worked like a charm. It was a lot easier than I thought it would be.
Anyway, another question. The code that I'm using has statements using GXSuspend and GXResume which aren't in the PocketQuake code, so I was wondering what the ProcAddresses are for each one?
Also is there a way that I can find out what the ProcAddresses are in any other libraries that I might want to load dynamically in the future?
Thanks again for your time.