This site is no longer active and is available for archival purposes only. Registration and login is disabled.

An adventure game system demo to try


An adventure game system demo to try

Postby golan_trevize_x » Nov 30, 2004 @ 1:52am

I've been working on my Mobile Tile System for adventure/RPG games over the last few months, and I'd love it if some of you guys could give this sample of a game a try and give me some feedback.

I've created installers, but have only tested all this on my own pocket pc (an O2 XDAII).

Here is where to download:

(approx 1MB)

(approx 1MB)

Just a couple of notes:

- You may need a lot of memory to run this once installed (like, at least 14 or 15MB).
- The music is temporary, just for testing purposes.

If the thing installs but doesn't start, please let me know and I will try to find out why.

Thanks! Nathan
golan_trevize_x
pm Member
 
Posts: 67
Joined: Nov 23, 2001 @ 7:36pm
Location: Melbourne, Australia


Postby jubjub64 » Nov 30, 2004 @ 4:44am

It worked on my h2215 wm2003 just fine. I liked what I saw too. Also I got a constant 20fps.
User avatar
jubjub64
pm Member
 
Posts: 223
Joined: Feb 19, 2004 @ 7:00am
Location: Sugar Land, TX


Postby Conan » Nov 30, 2004 @ 2:10pm

What is Best in Life ?
User avatar
Conan
pm Member
 
Posts: 1309
Joined: Dec 24, 2001 @ 5:16am
Location: the Shades, Ankh-Morpock


Postby golan_trevize_x » Dec 1, 2004 @ 12:02am

golan_trevize_x
pm Member
 
Posts: 67
Joined: Nov 23, 2001 @ 7:36pm
Location: Melbourne, Australia


Postby Presto » Dec 1, 2004 @ 2:38am

User avatar
Presto
pm Insider
 
Posts: 763
Joined: Jan 20, 2003 @ 5:51am
Location: Kalesian Archipelago


Postby sponge » Dec 1, 2004 @ 3:03am

Is the game capped to 20 FPS? Seems a bit low - but admittedly, I haven't tried it yet!
holy internets batman.
User avatar
sponge
Not sponge
 
Posts: 12779
Joined: Jan 13, 2002 @ 8:04am
Location: New Hampshire


Postby golan_trevize_x » Dec 1, 2004 @ 4:06am

Presto:
Thanks, I'll change that next time I make the installers.

Sponge:
Yes, the game is capped to 20fps. There's a few reasons for that:

- I don't think this is unusual for adventure games.
- I began working on this game using my old Toshiba and it was significantly slower.
- It's mostly a matter of me not wanting to draw heaps of animation frames for characters walking, etc. Even with 20fps, many of my animations are running at two or more frames per frame!
golan_trevize_x
pm Member
 
Posts: 67
Joined: Nov 23, 2001 @ 7:36pm
Location: Melbourne, Australia


Postby sponge » Dec 1, 2004 @ 4:15am

Tried it out here. I would still suggest raising the cap - scrolling is noticably choppy in this version! You can keep the animation frames the same, just bump up the framerate so scrolling looks better.

Otherwise, looks cool - can't recall any engine like this in existance for PPC.

Two suggestions:

DPad controls - probably obvious.
LEFT HANDED MODE@#$)( Personal pet peeve of many, many, PPC games - the pad is on the right, annoying to reach it when playing on my A620.
holy internets batman.
User avatar
sponge
Not sponge
 
Posts: 12779
Joined: Jan 13, 2002 @ 8:04am
Location: New Hampshire


Return to Windows Mobile


Sort


Forum Description

A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

Moderators:

Dan East, sponge, Digby, David Horn, Kevin Gelso, RICoder

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron