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OpenGL ES bindings for .NET

PostPosted: Jan 22, 2005 @ 9:18pm
by hm

PostPosted: Jan 25, 2005 @ 7:38am
by dan.p
You'd have to create a wrapper yourself. There are a few people who are working on a wrapper (which actually works great and is basically finished) for desktop OpenGL, which can be found here: www.taoframework.com . Unfortunately there isn't one for OpenGL ES yet. You could possibly contact them and ask if they'd be interested. Otherwise you could download the source (which I believe is available) of their wrapper and see how it's done, then create your own.

PostPosted: Jan 25, 2005 @ 5:15pm
by hm