Re: opengl ES + windows api ?

Posted:
Apr 7, 2005 @ 6:12am
by hm
[quote="matt99]yes, we can use glViewport, but Vincent uses the full screen anyway. so I can draw objects much smaller, but can't place radio buttons, check buttons, and so on. :( sad[/quote]
Can you render to a sub-window that is positioned to the correct location & size?
- HM