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Pocket pc game engines that support 3D

PostPosted: Jun 14, 2005 @ 9:18am
by bianconeri

PostPosted: Jun 14, 2005 @ 6:37pm
by sponge

PostPosted: Jun 14, 2005 @ 8:22pm
by gregquinn

PostPosted: Jun 14, 2005 @ 10:16pm
by Conan

PostPosted: Jun 14, 2005 @ 10:29pm
by sponge

PostPosted: Jun 15, 2005 @ 9:37am
by Conan

PostPosted: Jun 15, 2005 @ 10:45am
by Phantom

PostPosted: Jun 16, 2005 @ 11:40am
by Structure
Hi bianconeri,

Yes theres a definite lack of 3d engines for pocketpc about, apart from the more expensive solutions such as renderware and fathammer, but these are really targeted at larger more established studios that can pay the large sums of money involved for using them.

I know that dan east is developing a very capable engine that could be the ticket for you, (fantastic licensing setup) see http://www.pocketmatrix.com/forums/view ... highlight= for more info regarding that.


But as this is not yet complete we decided to make a inhouse solution to fit our needs, this has not proven to be to hard as opengl es is very nice to work with and as long as you keep your renderer abstracted you can fit in directx mobile support when it becomes more widespread.

Cube, Sauerbraten

PostPosted: Jun 18, 2005 @ 4:56pm
by Sparr0