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Nutcracker 2005 worklog

PostPosted: Dec 16, 2005 @ 1:10pm
by Phantom

Motivation

PostPosted: Jan 8, 2006 @ 4:32pm
by Phantom

PostPosted: Jan 8, 2006 @ 4:41pm
by Blade Runner

PostPosted: Jan 8, 2006 @ 4:46pm
by Phantom

PostPosted: Jan 8, 2006 @ 4:59pm
by Blade Runner

Re: Motivation

PostPosted: Jan 9, 2006 @ 1:47am
by napoleondynamite

PostPosted: Jan 9, 2006 @ 2:02am
by fast_rx

PostPosted: Jan 9, 2006 @ 5:42am
by denthorq

PostPosted: Jan 9, 2006 @ 5:54am
by sponge

PostPosted: Jan 9, 2006 @ 6:37am
by denthorq

PostPosted: Jan 10, 2006 @ 3:28pm
by Michu
Just to make it clear here, too:

I got my responds even from PPC-Gaming-site admins (such as those from PDAGround.com), so not only "business users" (in fact only one) and they all criticised the game (and since the game was also a news on PocketGamer.com, it is not about my contacts at all that there is no feedback :cry: )
I personally like it very much but I also see that the PPC-gaming-scene seems to have a "sudden death". We'll see if it's true which would be really sad.
I wrote in forums and asked users who suddenly were a bit astonished about this post here, that they should give feedback!

Hope this might help a little bit.

By the way "sterile" was the word an other beta-tester used.

Ps.: Since the NDS-Scene is really interesting, our team started http://www.ndsgaming.de/ for German users. If there are somewhen beta-testers needed for a DS-port, we would be honoured :wink:

Greetings

PostPosted: Jan 10, 2006 @ 3:59pm
by Phantom
Michel,

It was not my intention to criticise your contacts (or choice of testers), I was just a bit surprised about the kind of feedback. As you mentioned that people probably where comparing it to PC games, I concluded (too quickly, obviously) that these guys where not regular PPC game players. Also the remark about the lack of spinning wheels seemed rather strange. I mean, adding spinning wheels is not going to make a badly designed game good. :)

But if the 'sudden death' of the PPC gaming community (caused by WM5.0?) is to blame, I can live with that. I will just make a kick-ass game, broaden my audience (Zodiac, Palm, Symbian) and release it nevertheless. I just miss the vivid discussions that I had when I released EasyCE, Lemmings, AliCE and Nutcracker.

Nutcracker

PostPosted: Jan 10, 2006 @ 4:43pm
by vernicaperni

PostPosted: Jan 10, 2006 @ 5:04pm
by fast_rx

PostPosted: Jan 10, 2006 @ 5:50pm
by denthorq