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Battle of Wesnoth

PostPosted: Jun 7, 2006 @ 3:33pm
by iamacooldude
Would anyone be interested in helping me and the14given port the Battle of Wesnoth to the pocket pc? The battle of wesnoth is a great game and deserves to be on our pocket devices. It has already been ported to the sharp zaurus (http://www.wesnoth.org/forum/viewtopic. ... ght=pocket), but that is easier than porting it to the pocket pc.


http://www.wesnoth.org/forum/viewtopic. ... ght=pocket

Re: Battle of Wesnoth

PostPosted: Jun 8, 2006 @ 7:55am
by mamaich

PostPosted: Jun 8, 2006 @ 10:15am
by Conan

PostPosted: Jun 8, 2006 @ 12:28pm
by Presto

PostPosted: Jun 8, 2006 @ 2:53pm
by Conan
ok, will have a look tomorrow when I'm on holiday.
Source is pretty huge megabytes wise.

PostPosted: Jun 8, 2006 @ 3:40pm
by iamacooldude
Thanks for all your replies! Mamaich? Aren't you the guy who ported Dosbox, GCC, and Lgeneral?(Great ports, even though not complete) Glad for the tips,btw. Should I try GCC or Cygwin w/gcc or Visual C++? Laslty, I have had trouble getting SDL dependencies set up correctly, because it keeps on saying somrthing like "SDL/SDL.h file or directory does not exist" no matter where I put the files, virtually or physically.(this was when I tried a test compile of lpairs and Visual C++, i'll try gcc later)

PostPosted: Jun 8, 2006 @ 4:57pm
by Conan
I don't know the GCC compliler. Why would that be a better development tool than VS2005? Specifically does it have a debugger?

Anyway, If it rains tomorrow I will have plenty time to take a look. If it's sunny then I'm in the garden more than at the PC.

PostPosted: Jun 8, 2006 @ 11:33pm
by iamacooldude

PostPosted: Jun 9, 2006 @ 12:45am
by mamaich

PostPosted: Jun 9, 2006 @ 1:37am
by Kzinti

PostPosted: Jun 9, 2006 @ 8:19am
by Conan

PostPosted: Jun 9, 2006 @ 10:27pm
by iamacooldude