Battle of Wesnoth

Posted:
Jun 7, 2006 @ 3:33pm
by iamacooldude
Would anyone be interested in helping me and the14given port the Battle of Wesnoth to the pocket pc? The battle of wesnoth is a great game and deserves to be on our pocket devices. It has already been ported to the sharp zaurus (
http://www.wesnoth.org/forum/viewtopic. ... ght=pocket), but that is easier than porting it to the pocket pc.
http://www.wesnoth.org/forum/viewtopic. ... ght=pocket

Posted:
Jun 8, 2006 @ 2:53pm
by Conan
ok, will have a look tomorrow when I'm on holiday.
Source is pretty huge megabytes wise.

Posted:
Jun 8, 2006 @ 3:40pm
by iamacooldude
Thanks for all your replies! Mamaich? Aren't you the guy who ported Dosbox, GCC, and Lgeneral?(Great ports, even though not complete) Glad for the tips,btw. Should I try GCC or Cygwin w/gcc or Visual C++? Laslty, I have had trouble getting SDL dependencies set up correctly, because it keeps on saying somrthing like "SDL/SDL.h file or directory does not exist" no matter where I put the files, virtually or physically.(this was when I tried a test compile of lpairs and Visual C++, i'll try gcc later)

Posted:
Jun 8, 2006 @ 4:57pm
by Conan
I don't know the GCC compliler. Why would that be a better development tool than VS2005? Specifically does it have a debugger?
Anyway, If it rains tomorrow I will have plenty time to take a look. If it's sunny then I'm in the garden more than at the PC.