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Porting Command & Conquer to PocketPC?


Porting Command & Conquer to PocketPC?

Postby RaGe » Feb 19, 2002 @ 7:16pm

I believe it would be possible, considering the game is playable on a 486, and runs in 320x240x256.. Wouldn't even have color problems on the iPaq.

A friend a mine is developing an open source engine for Command & Conquer, and so far, it's coming along quite well.. It's called FreeCNC, and you can check it out @ freecnc.sourceforge.net

It has a Windows port, as well as a Linux port. Does anyone here besides me think this could be ported?
RaGe
 


Postby RaGe » Feb 19, 2002 @ 7:18pm

Oh and, if this was ported.. It wouldn't be hard to port over Red Alert, considering the engines are quite similar. In fact, C&C 95 was based off the Red Alert engine.

The only thing we'd lose in the port, would be the movies.. But with a 512MB CF card, wouldn't even lose that.
RaGe
 


Postby Dan East » Feb 19, 2002 @ 7:44pm

I would certainly think a port would be possible. How stable / complete is his engine?

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Last edited by Dan East on Feb 19, 2002 @ 10:19pm, edited 1 time in total.
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Postby RwGast » Feb 19, 2002 @ 10:12pm

This thread makes 0 seanse after the first post. You do all relaize this right?
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Postby suchiaruzu » Feb 19, 2002 @ 10:14pm

it makes perfect sense for me.
paul obviously complained about rage posting about cnc. later he modified his post and inserted the last part of dans post so he appears to be smart.
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Postby Paul » Feb 19, 2002 @ 10:16pm

you wanna know what i posted? here it is:

"yeah, okay... do it."

so dan has a go at me then i replied saying "i wasnt attacking him, i dont come in here doing that etc etc" but it messed up when i hit the submit button so in the end i just modified my other post.
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Postby Dan East » Feb 19, 2002 @ 10:20pm

We'll just pretend the post never existed in the first place. Hmm, what post?

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Postby Paul » Feb 19, 2002 @ 10:27pm

i already tried that, it didnt work, thankyouverymuch mister schwarz.
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Postby Robotbeat » Feb 19, 2002 @ 11:00pm

Well, it appears that it is working well, since this thread is making less and less sense as everyone is trying to explain themselves...
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Postby Paul » Feb 19, 2002 @ 11:12pm

i like muffins.
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Postby RwGast » Feb 20, 2002 @ 12:21am

Do these muffins you speak of involve chocolate?
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Postby Phantom » Feb 20, 2002 @ 11:51am

The engine is developed using SDL. What's that? :) I believe porting would only be viable if C/C++ sources are available.
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Postby refractor » Feb 20, 2002 @ 12:18pm

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Postby RaGe » Feb 20, 2002 @ 12:25pm

RaGe
 


Postby Phantom » Feb 20, 2002 @ 12:57pm

Give me some good data and
I will give you the world
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