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Anti-aliased lines


Anti-aliased lines

Postby Malmer » May 7, 2002 @ 2:11pm

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Postby _Refractor » May 7, 2002 @ 4:11pm

IIRC Michael Abrash covers "Wu" anti-aliased lines in his Graphics Programming Black Book (available freely and legally on the net).


Should be a good place to start.


(Edited to add:
Try:
http://freespace.virgin.net/hugo.elias/ ... wuline.htm
)
Cheers,


Refractor
_Refractor
 


Postby Malmer » May 7, 2002 @ 5:59pm

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