
Posted:
May 15, 2002 @ 8:00am
by DillRye
I know i had just asked a question about sound in another post, but I may have an answer.
I know
sndPlaySound(L"\\myfolder\\mysound, SND_ASYNC)
works. The 'L' Makes sure the function handels the charicters right. I am not sure what your "fullpath(); function returns, but that may be the problem.

Posted:
May 20, 2002 @ 5:26am
by brendan
#%#$%^, man I've just found this function in the header file for mikmod (nice of them to list it in the docs......has anyone played around with it, know a good value to set it too?....
MikMod_SetWinCEBufferSize(int BufferSize);
-Brendan