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Z-Buffers!

PostPosted: Nov 28, 2002 @ 12:39am
by brendan

PostPosted: Nov 28, 2002 @ 11:44am
by jont
Yep that's the general idea - should work fine. You'll also need to do z-buffer checking on the landscape itself as you draw it, unless you're using a zero-overdraw algorithm (probably a good idea anyway).
Have you tried implementing this yet?