
Posted:
Dec 12, 2002 @ 10:40am
by refractor
It'll be faster to clip your extents before you enter the for loops, rather than clipping each pixel against 0<=x<=240 and 0<=y<=320.

Posted:
Dec 12, 2002 @ 10:43am
by cryo
...and you could check transparencies in a row instead of on a per pixel basis, if your graphics "like" it
cryo