Hi "edgeguy", thanks for the info :)
Yes, I've been searching for eVC3 for the whole week and the only place I've been able to find it is in a p2p program. So sad... I'll be doing a big backup with all the evc3 and evc4 (just in case they try to remove it too), and service packs.
I have another question regarding openGL, which is something I don't understand very well in pocket PCs...
It is supposed that openGLES works exactly like it works in windows systems, isn't it? There's a DLL supplied by the device builder in the windows system directory.
In example, the animation3D example is linked with edgelib library which uses the preinstalled openGL
DLL. It must be using the common-lite profile one if I'm not wrong.
However, I install the powerVR racer demo and runs at a really great framerate and showing more polygons per second, but with the tortoise demo I only get about 20FPS. Is it possible that I have the wrong drivers installed in my pocket PC?
btw, I have an x50v upgraded to WM5 (which was an error, but I can't afford another WM5 device right now)
Thanks again! :)
Kak
EDIT:
I found this which explains more or less the situation I suppose, however I don't quite understand it yet.
http://www.edgelib.com/index.php?node=1 ... rd=powervr
Also the 2700g link seems to be broken too :( Internet is a mess! :)
EDIT2: No, internet is not a mess (well, it is :) ) It seems that Intel sold all the 2700g stuff to some guys called "Marvell". So right now, there's no easy way to get the SDK because Marvell is not very responsive...
Just to know it, I would only need the libGLES_CM.lib from 2700g's sdk, isn't it?