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Alpha Blitting

Posted:
Feb 4, 2008 @ 8:26pm
by eugraphics

Posted:
Feb 4, 2008 @ 8:55pm
by edge

Posted:
Feb 4, 2008 @ 9:30pm
by eugraphics

Posted:
Feb 4, 2008 @ 10:03pm
by eugraphics

Posted:
Feb 5, 2008 @ 11:31am
by edge
Hi,
Currently it's not possible to opacity blit using two surfaces. The PutPixel method may work, but is slow. I recommend not using it in time critical situations.

Posted:
Feb 5, 2008 @ 9:49pm
by eugraphics

Posted:
Feb 6, 2008 @ 8:59am
by edge

Posted:
Feb 6, 2008 @ 10:09pm
by eugraphics

Posted:
Feb 7, 2008 @ 9:50am
by edge
Hi,
Please refer to my previous reply. This is currently not possible, but will be added to one of our future releases.

Posted:
Nov 1, 2008 @ 3:16pm
by Villy21

Posted:
Nov 3, 2008 @ 11:39am
by edge
Hi Villy,
For fonts we recommend using RGBA surfaces and make your characters white. Then you can use the EFX_COLORFILL effect to draw fonts in several colors.

Posted:
Nov 5, 2008 @ 12:16pm
by Villy21

Posted:
Nov 6, 2008 @ 10:16am
by edge
Hi Villy,
Yes, right now it's only possible to use RGBA. Do you have all the characters in a sheet, or do you generate them one by one as you draw? The first method may be better for performance.

Posted:
Nov 6, 2008 @ 10:36am
by Villy21
Yes I use dynamically created surfaces for several letters.
How may time you need to add AlphaBlt from 2 surfaces feature to EDGELIB ?
Of course I can make my own function for this but I spend a bit more time for this then you. And It's harder to explain to my boss why we need to buy EDGELIB


Posted:
Nov 11, 2008 @ 11:52am
by Villy21