Hello,
I'm currently trying EDGELib before buying it for an iPhone game project.
I've some troubles with the sound engine, using hekkus on PC with VC++2008 I've a delay of 1 second before the sound actually plays using ecd.snd->PlaySound(0);
On the iPhone side I've 2 malloc/free error showing in the console when exiting the application whenever I use the ecd.snd->Open(); function and even if I do not call ecd.snd->Close(); (The error is about freeing not aligned pointers)
Also, I've a question about 2DSurface, Is there any function or trick to use paletted surfaces and with the ability to dynamically change or swap some colors of the palette ?
Thanks.