Is there anyone on this forum that has used Unity3d and has migrated to EDGELIB. I evaluated Unity3D but have decided to give EDGELIB a try. I really like the performance of Star Defense (NGMOCO). I plan to do a lot of mulitouch and camera work in the game.
All comments would be greatly appreciated. You can give pros and cons of doing a game like star defense on unity3d (or even torque 3d versus Edgelib.
Thanks,
Don Megga