by edge » Sep 24, 2009 @ 10:06am
Hi,
For a fullscreen animation with seperate images (video?) I recommend a different approach:
- Store your images seperately, each screen is a seperate image (for example, frame000.png, frame001.png, etc.)
- Save a list of images in a package, use PackContainFiles to determine how many frames you have
- Use streaming, keep only one image in memory. Load the image matching the current frame (don't load it when it's already loaded)
- To increase package access speed, use PackBuildIndex