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Posted: Wed Jun 12, 2002 11:00 pm Post subject:
I note that there is no such TileMap::Load() method. Am I missing something?
Citation from |Overloaded Game Foundation.doc|
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Using the map in your game
In your code do the following:
TileMap* map = g_Factory->NewTileMap();
map->Load( "./data/maps/someMap.map" );
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By the way I sent you mail about overloaded.tsd