I hereby declare version 0.99b of the Overloaded Game Foundation 'final'. Next version will be the 1.00 beta, wich is going to be released somewhere in September.
All 0.98 users are encouraged to download the new 0.99 version from the download page at .
The new version offers, amongst other things and fixes:
- JPeg file support (& automatic file type detection)
- Landscape support
- Battery monitor ('ingame', no more ugly popups)
- Surface clipping
- Window scaling in 'emulated' mode
The 0.99 Overloaded Game Foundation is now a highly stable and sophisticated tool for creating games for PocketPC's.
The 0.99 version is not just a code update, but also a 'program update': We have changed the rules to allow for more flexibility when it comes to a financial reward.

Basic content-less game (pacman, meltdown,...) - up to $500
Basic content-driven game (Pang!, Magnets,...) - up to $1000
Complex content-driven game (The Nutcracker,...) - up to $2500
Extra points for 'connected' features:
* User level submission
* Convincing and challenging hiscore system
* Original 'connected' ideas are a HUGE plus!
Extra points for polished products:
* Sound effects, music, professional gfx
Extra points for exclusivity:
* Unpublished product
* Unported product (when porting from GB / PC / PS2)
Extra points for originality:
* Brilliant game ideas
* Brilliant PocketPC / Smartphone port of existing game idea
* Brilliant use of connected features
As you can see, there's a lot of emphasis on 'connected' features.
The 1.00 version will also support Smartphones.
Other plans for the 1.00 version:
- 3D graphics
- Multiplayer functionality
- Stable interface
Keep on coding,
- Jacco