by James S » Dec 12, 2002 @ 2:10am
edit the autoexec.cfg file. This is just about the fastest config settings around. with explanations.
r_maxparticles "0" //maximum onscreen explosion particles
d_mipcap "4" //sets a maximum quality for all textures, close or far
set d_mipscale "4" //maximum scaled quality of distant textures
precache //loads sounds before map starts to eliminate ingame pauses
r_drawviewmodel "0" //doesn't draw your gun
r_maxsurfs "400" //limits rendered surfaces
r_maxedges "1600" //limits max edges rendered, maxsurfs*4=maxedges
mipcap and mipscale are very important values. mipscale lowers the quality of distant textures, mipcap is the the best quality a texture can be, no matter how close. Zero (0) is the highest quality, Four (4) is the lowest. The settings here have all textures the lowest possible quality regardless of distance.
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