Impressive. I think that mobile device are most challenging for a programmer due to lack of HW resources and for not defined standards (basicly is going on ad-hoc libraries and C++ i am checking...) . Because of that i find it fascinating as i am taking back my studies on programming going also at university again
I think it could be really good for you (and for us) to release a gl version of pocket quake beacuse despite all the complexity of the hw-pumped games on pc-console i think that all of these give still the feeling like "Oh wow, but was that worth my 400 € video card?" , instead gaming on-mobile it's more intriguing as you could do it anyware and quake is as simple as an enjoying game and placing your "signature" on it can only make it better for you.
Maybe i am a bit old-fashioned about gaming but thinking about wasting some time on a pc i get a bit bored about complexity and/or hw requestes or time consuming of a classical game, usually i could use a 15 minutes while i go from a customer to another maybe waiting for my job schedule on a bench in a park (it's not always sunbathing!

)
I see from my job also that world is going "mobile" and it doesn't really last long time the last cutting edge technology, expecially if it doesnt give you freedom.
So...(i wrote a lot....) thank you for your efforts, appreciated!
Greetings from Italy!