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randall, problem running SP kustok


Re: darrell, problem running SP kustok

Postby randall » Jul 16, 2001 @ 3:04pm

Kustok uses a couple models from PAK1.PAK. The enforcer is one of them.<br><br>Normally, I removed all the maps from Pak1.PAK(except those that started with "b_" ). Then I gzipped the whole thing.<br><br>That ensured that I had all the sounds, models and other stuff necessary to play all the custom maps.<br><br><br>
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Re: darrell, problem running SP kustok

Postby Anthrax » Jul 16, 2001 @ 3:09pm

Thanks randall.  Sorry to call you "darrell"--major brain-fade.  Maybe you can use it as a stealth nick!
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Re: darrell, problem running SP kustok

Postby randall » Jul 16, 2001 @ 3:11pm

LOL... I can see resmblence in the names.
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Re: darrell, problem running SP kustok

Postby NYIllustrator » Jul 17, 2001 @ 1:48am

thought somethin was up, never had a problem running that map.
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randall, problem running SP kustok

Postby Anthrax » Jul 17, 2001 @ 3:25pm

I'm trying to run your Kustok single-player mission.  I have used PakScape to add pop.lmp to my pak0.pak on the 720, and edited the autoexec.cfg to add:<br><br>deathmatch "0"<br>skill "1"<br>map kustok<br><br>When the level loads up I get a Quake Error message: "Mod_NumForName: progs/enforcer.mdl not found"<br><br>Do I need to copy some bot files or something else from my registered pak1.pak?  Thanks for any help.
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