by Diego Cueva » Jun 22, 2001 @ 9:00am
Randall is right. The good mappers are the ones that makes great maps with a accessible polycount. To design a map that works fast and furious AND good looking is a very hard job.<br><br>I´m not saying that I´m a very good designer, but I could make that Sub map in 2 days if I was not interested in polycount. But, if you need to optimize every single part of the map, editing, compiling, editing again, looking, editing again, testing again...<br>It´s really not easy.
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Last modification: Diego Cueva - 04/31/03 at 17:32:04
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