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Rocket Arena Mod for PocketQuake


Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 5:40am

Paul, yes, I am, but I don't want to make this go off topic.<br><br>I will say this regarding the new PQ interface skin however: I have one major influence in mind, Giger... (hope I spelled that right, the book is in the other room)<br><br>Oh, and um, I reckon the interface and taskbar should be made "skinnable" (Purdy pleeeaze Dan? With gib head on top?), just to appease the CS folk.<br><br>Last modification: 999 - 04/24/01 at 02:40:46
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 24, 2001 @ 5:58am

how do i get out of observermode!!
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Re: Rocket Arena Mod for PocketQuake

Postby Paul » Apr 24, 2001 @ 6:01am

yeah sorry,the readme (with all the console commands) is in the omicron bot zip i used to make the pak... i'll post the txt in a mo
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Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 6:02am

u need to start RA, type rocketarena in the console, then add a bot.<br><br>btw, where the heck is the JOY1 key located?<br><br>
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Re: Rocket Arena Mod for PocketQuake

Postby randall » Apr 24, 2001 @ 6:04am

Joy1 is the scroll button you push. Some people don't seem to have this bound to a key for some reason.
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 24, 2001 @ 6:08am

okay, fix it, its too complicated and i don't feel like  dealing with this crap anymore.
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 24, 2001 @ 6:11am

aaaahhhhhhhhhhhh i really really need t o smoke now, i'd like to know how you got my ppc into landscape mode, but i'm to not caring to ask. I'm gonna reinstall my old pak file and when you get this up and goin u let me know, cause i'll play it.
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Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 6:35am

Ok Chuck, I'm revamping the autoexec files, and making two device specific versions complete with comments.<br><br>These configs will accomodate DM by default, but by pressing the Quake Guy's face, you initiate the RA boot sequence. Continue tapping the Icon until Crosshair changes to a RED Angular one, this signifies that you can now add bots and begin the match. Once the Crosshair becomes RED, the Quake Icon will be bound to Addbot, and the Q icon bound to Removebot. iPAQ users already have those bot commands bound to hardware keys.<br><br>I should have the configs done shortly, now I just have to make the device specific RA configs.<br><br>
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 24, 2001 @ 6:51am

o YA!!!!! :) even thou i'm too lazy to reinstall all the crap i just deleted<br>
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Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 7:54am

Okay, Sorry for all the images, but here are some snaps of what's in the Arena zip file:<br><br>DeathboxSG - Death Match<br>Image<br><br>DeathboxRA - Pocket Arena<br>Image<br><br>Devise - Pocket Arena (only)<br>Image<br><br>--<br>--<br>--<br><br>The Pocket Arena is setup to handle 3 bots, where you take turns fighting in the arena, i.e. winner stays. Spectator rooms have been made to accomodate the extra bots.<br><br>The map will change when 10 frags is reached. Depending on how many bots you have in play, this can go quickly, or take some time. Once 10 frags are reached, the map cycles between DeathboxRA and Devise. As I add more maps, they will be added to the mapcycle.<br><br>BotTalk is on, simply because it's pretty funny to get trashed talked from a bot from time to time, especially after a great scrimmage.<br><br>Last modification: 999 - 04/24/01 at 04:54:29
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Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 7:58am

Okay, here are the new Config files with comments, as well as my new RA map, Reaktor.<br>Image<br><br>You can download the new Zip file !<br><br>Once you've got all the files in place, simply tap the Quake Guy Icon to begin the RA server boot sequence. Continue to press the icon until the Crosshair turns RED, at which point that button will now Add Bots. The Q button will remove bots.<br><br>DM play is still totally possible, and is the default setup.<br><br>
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 24, 2001 @ 8:04am

well i am just gonna crap on myself
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Re: Rocket Arena Mod for PocketQuake

Postby Dan East » Apr 24, 2001 @ 8:39am

Very, very cool! Great job!<br><br>Dan East
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Re: Rocket Arena Mod for PocketQuake

Postby 999 » Apr 24, 2001 @ 9:14am

Thanks Dan :)<br><br>--<br><br>I've reuploaded the zip file, I had mistakenly set the map cycle wrong.<br><br>Inside the ramapstart.cfg file should read<br>samelevel "-3"<br><br>No big deal, the setting that was in the last zip file will simply pick a map at random, rather than the order I have specified.<br><br>
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Re: Rocket Arena Mod for PocketQuake

Postby Moose or Chuck » Apr 25, 2001 @ 4:35pm

still can't get out of the observer room, if i spawn bots they spawn right there with me no fun at all!!!
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