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screenshots of my new map


Re: screenshots of my new map

Postby Diego Cueva » May 9, 2001 @ 2:26pm

Dunno. If I try to run it in the console I get a spawn server error. am I missing something?
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Re: screenshots of my new map

Postby Diego Cueva » May 9, 2001 @ 2:27pm

all other maps I tested (like Chuck´s one) work fine....
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Re: screenshots of my new map

Postby randall » May 9, 2001 @ 2:43pm

try running it from the autoexec.cfg file.<br>FOR DEATHMATCH:<br><br>deathmatch 1<br>map kustok-b<br><br>If you want to run other modes, here are those CFG additions.<br>FOR SINGLEPLAYER EASY MODE:<br><br>deathmatch 0<br>skill 0<br>map kustok-b<br><br>FOR SINGLEPLAYER NORMAL MODE:<br><br>deathmatch 0<br>skill 1<br>map kustok-b<br><br>FOR SINGLEPLAYER HARD MODE:<br><br>deathmatch 0<br>skill 2<br>map kustok-b<br><br>If you are playing the singleplayer game, make sure you aren't using the reaperbots PROGS.DAT file. For some reason it unplugs the monster AI and makes them dumb as hell and they won't shoot.<br><br>I don't know if the RA or other mods cause this as well.<br><br><br><br>Last modification: randall - 05/09/01 at 11:43:11
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Re: screenshots of my new map

Postby 999 » May 9, 2001 @ 2:49pm

Randall:<br><br>I'm getting my iPAQ back today so I'll finally get to have a go on your map.<br><br>I'm really intrigued with these "server spawn errors". I'm hoping figuring out this problem will also present the solution as to why the RA mod also exhibits the same error message.<br><br>
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Re: screenshots of my new map

Postby Diego Cueva » May 9, 2001 @ 3:04pm

Nope, I still cant make it run. I had already tried changing the autoexec.cfg config. I changed it again but it still doesn´t work.
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Re: screenshots of my new map

Postby Diego Cueva » May 9, 2001 @ 3:07pm

Forget, what I said. It now works fine. I made a mystake with the map name... I will try it now. (DM)
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Re: screenshots of my new map

Postby Diego Cueva » May 9, 2001 @ 3:22pm

Very good! You really know how to use textures to make a map look good! :) The outdoor part is very nice and it runs very well in my iPAQ. Now I only need to play the single player mode..... <br><br>Diego Cueva<br><br>Last modification: Diego Cueva - 05/09/01 at 12:22:19
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Re: screenshots of my new map

Postby randall » May 9, 2001 @ 3:42pm

Oh yeah... It was originally DMkustok, since it started out as just a Deathmatch map. I started to add SinglePlayer the day before yesterday.<br><br>The beta is named KUSTOK-b.BSP, the final name of the map will be KUSTOK.BSP .<br><br>Last modification: randall - 05/09/01 at 12:42:07
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Re: screenshots of my new map

Postby randall » May 9, 2001 @ 10:12pm

All right. I figured out the trigger_changelevel error I was getting. This error will only happen on MY device because of the way it was configured.<br><br>So the end of the level does NOT freeze the PPC and is completely safe. Even the Beta version. Whew!
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Re: screenshots of my new map

Postby Moose or Chuck » May 10, 2001 @ 2:38pm

well cool. I'm glad thats cleared up... Too bad i have no idea how to make a single player level anyways :P
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Re: screenshots of my new map

Postby Diego Cueva » May 10, 2001 @ 4:31pm

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Re: screenshots of my new map

Postby randall » May 10, 2001 @ 5:18pm

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Re: screenshots of my new map

Postby Diego Cueva » May 10, 2001 @ 5:23pm

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Re: screenshots of my new map

Postby randall » May 10, 2001 @ 6:29pm

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Re: screenshots of my new map

Postby Moose or Chuck » May 10, 2001 @ 10:19pm

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