by Mark (KILzt) » Jan 26, 2001 @ 6:59am
Dan,<br><br>Hehe Direct3D didn't exist, but OpenGL was still around before Quake and in a similar (v1, not v1.1 or v1.2) form to what it is today. However only SGI systems could actually run it and then soon after, 3Dfx.<br><br>Quake was actually being played in OpenGL through an SGI system at ID Softwares offices long before a good public 3D card came along. I can remember seeing the first every pictures of SGI OpenGL Quake.. jaw dropped.<br><br>These days my jaw only drops for Halo now and again =), oh and RedFaction is pretty spiffy.