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Sound on the Ipaq


Sound on the Ipaq

Postby AKChastain » Feb 14, 2001 @ 12:57pm

the install worked great and it is a blast to play, but I get no sound on my new ipaq with this game!!  Any ideas ??
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Re: Sound on the Ipaq

Postby Dan East » Feb 15, 2001 @ 10:08am

The current version has no sound support.  However, the version on my iPaq has 100% sound support.  :)  It will be available later today.<br><br>Dan East
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Re: Sound on the Ipaq

Postby AKChastain » Feb 15, 2001 @ 11:03am

Excellent! I will be sure to update mine soon after!
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Re: Sound on the Ipaq

Postby Mark (killzat) » Feb 15, 2001 @ 11:16am

Hoooollllaaaaaaa moooo crap....<br><br>Translation:<br><br>"Wow a new version of pocket quake with sound, that can only mean you're a hacker on the forum or your code optimisation worked and it's running well!"<br><br>^^<br><br>Yes it's kinder a long translation.
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Re: Sound on the Ipaq

Postby Dan East » Feb 15, 2001 @ 12:41pm

Before speculation goes wild...<br>The version I will post later today will not have the fixed point speed optimization.  I made progress in that area, but much more work is required.  I have already been contacted by an experienced fixed-point 3D Windows CE programmer  who will continue on with that optimization.  The sound support does not reduce the current FPS.  The source code will also be made available, either later today or tomorrow.<br><br>Dan East
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Re: Sound on the Ipaq

Postby Sparky009 » Feb 15, 2001 @ 3:49pm

Curse you Dan! Making us all expectorant and crap :D. That's cool. Sound is good.
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Multiplayer Mode?

Postby tarkadal » Feb 15, 2001 @ 9:08pm

I wish the CYPAQ double sleeve was  available. <br><br><br>Has anybody got a game running in multplayer - I assume we have to load PAK0.PAK on IPAQ machine to use LAN or modem for a multiplayer game.
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