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My House Its a map :)


My House Its a map :)

Postby Moose or Chuck » May 10, 2001 @ 6:26pm

Well I'm about done with a new map. I made it in under 3 hours. It's amazing i could do it so fast i started today at 3:00 now i'm just finishing up textures. It has a lot lowerer of a poly-count than the last map i made, this one is actually playable :) Its loosely based on my house, except for the big hole in the front, but thats for fun so :P I'm adding some stuff so it'll be out by 8 EST or maybe nine :)
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Re: My House Its a map :)

Postby Diego Cueva » May 10, 2001 @ 7:51pm

Ok, I´m waiting. :)
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Re: My House Its a map :)

Postby Moose or Chuck » May 10, 2001 @ 9:32pm

AHHHHHHHHHHH WTF i was adding textures when i went to test it i get this error<br><br>************ ERROR ************<br>SubdivideFace: didn't split the polygon<br><br>now i can't compile what happened!!!!!!!!
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Re: My House Its a map :)

Postby Diego Cueva » May 10, 2001 @ 9:35pm

I dont think I can help you only by reading the error message... Let´s call Randall... :)<br><br><br>Last modification: Diego Cueva - 05/10/01 at 18:35:02
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Re: My House Its a map :)

Postby Moose or Chuck » May 10, 2001 @ 9:35pm

okay i fixed it, it was being gay, i just deleted that wall and  now i'm good. Let me fix like two more textures and i'll release a beta :)
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Re: My House Its a map :)

Postby Diego Cueva » May 10, 2001 @ 9:37pm

Great. Then, send it to me. :) I can post it in the web if you want....
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Re: My House Its a map :)

Postby Moose or Chuck » May 10, 2001 @ 9:45pm

sure i'll send it in one second... umm why is some of my ammo not showing up when i run the level??
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Re: My House Its a map :)

Postby Moose or Chuck » May 10, 2001 @ 9:57pm

its in the mail... i still can't get about 4 ammo boxes to show up?!
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Re: My House Its a map :)

Postby randall » May 11, 2001 @ 1:49am

Well, I would have told you to delete the wall anyway, so you did the right thing.<br><br>Ammo and health are very picky about placement. They can't be too close to the wall, ceiling, floor... well ANYTHING. Otherwise they disappear.<br><br>Which is the reason why one of the healths, and a few ammos didn't show up in Kustok. They're fixed now.
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Re: My House Its a map :)

Postby chuck » May 11, 2001 @ 10:43am

yea, i'm waiting for deigo to check his mail and post my map, until then you peopl must wait :). i'd send it to randall and others but i'm lazy so :P
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Re: My House Its a map :)

Postby Dan East » May 11, 2001 @ 10:58am

Thanks for the map! Make sure that all valuables are accurately indicated on the map. It would also greatly increase the, um, gameplay, if you could include a readme file containing the times when no-one is at home.<br><br>Dan East
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Re: My House Its a map :)

Postby Diego Cueva » May 11, 2001 @ 12:50pm

Chuck, sorry but I got a connection problem yeasterday. I will upload it right now.<br><br>...and you should really learn how to write my name... :)<br><br>Last modification: Diego Cueva - 05/11/01 at 09:50:07
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Re: My House Its a map :)

Postby Diego Cueva » May 11, 2001 @ 1:43pm

Ok, here it is:<br><br>http://sites.uol.com.br/hcueva/FragHouse1.zip<br><br>When I get some time I will test it in my iPAQ and see how it is.<br><br><br>---<br>Diego Cueva<br><br><br><br><br>Last modification: Diego Cueva - 05/11/01 at 10:01:31<br>Last modification: Diego Cueva - 05/11/01 at 10:43:10
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Re: My House Its a map :)

Postby Diego Cueva » May 11, 2001 @ 2:00pm

Ops, I think I just blew up your stereo. ;)<br><br>There are some thing you should implement in the map. The first is light entities. Adding them will make your map show shadows and corners. In PQ it looks very lighty. The map is good and you should really work on it.
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Re: My House Its a map :)

Postby Paul » May 11, 2001 @ 3:06pm

I'll add all these new maps to my page tomorrow so non-users of the forum can get them
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