by randall » Mar 21, 2001 @ 5:48pm
Those games will run on less than than a P200. Sin ran reasonably well on a P133. I'm sure it would run on an even slower processor with all the effects disabled.<br><br>Sin was also written for Win95 from the start, whereas Quake had it's roots deeply planted in DOS and was later "updated" to Win95.<br><br>Where am I going with this? Absolutely nowhere. Anyway, it would be nice to see these project being considered, because the newer, faster PocketPCs are on their way.<br><br>PocketPCs have been available for nearly a year(?), and Quake is just now getting ported.<br><br>I have a Quake II box lying around here somewhere, so I'll see what the min requirements are. Still, comparing MIPS, SH3 and ARM to an x86 is like comparing apples to oranges.<br>