by TBone » Jul 30, 2001 @ 5:23pm
I just did some looking around, and there isn't a lot of modeling software out there for Q1. I think I've found a utility that will do the trick, so I'm going to see what I can do when I get home. More news to come.<br><br>How much memory does Quake technically need again? I think I'm going to be brushing up against the threshold as it is to try and run it as a client, no extra memory. If I lose some of my startup programs I can free an extra meg, so that may help. That brings me to 1.65M program used, 1.69 storage used minimum (most of that's Transcriber) leaving me with about 13 megs. Lose 3 for the .pak and whatever map I'm playing at the moment, and I've got 8.5 left to run Quake (since WinCE demands that 1.29M storage memory buffer zone). I think that'll do it. It'll be tight, but I probably won't play online that much so I can save this config for really impressing people. Hell, this might even be enough left over to run bots and play Quake on just the naked iPAQ, which would kick ass.
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