This site is no longer active and is available for archival purposes only. Registration and login is disabled.

Hekkus Sound System 0.97.6 available!


Hekkus Sound System 0.97.6 available!

Postby gersen » Aug 28, 2003 @ 5:33pm

Last edited by gersen on Sep 11, 2003 @ 7:13am, edited 1 time in total.
User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Postby denthorq » Aug 28, 2003 @ 6:28pm

It's worth the wait...
User avatar
denthorq
pm Insider
 
Posts: 447
Joined: Apr 18, 2003 @ 9:15pm
Location: USA-PHILIPPINES


Postby chandler » Aug 28, 2003 @ 6:47pm

chandler
pm Member
 
Posts: 20
Joined: May 18, 2003 @ 6:13am


Postby fzammetti » Aug 28, 2003 @ 7:28pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
User avatar
fzammetti
pm Insider
 
Posts: 1496
Joined: Jun 4, 2002 @ 6:21pm
Location: Omnytex Technologies


Postby Dave Johnston » Aug 28, 2003 @ 7:56pm

User avatar
Dave Johnston
pm Insider
 
Posts: 356
Joined: Mar 31, 2002 @ 6:14pm
Location: UK


Postby gersen » Aug 28, 2003 @ 7:57pm

User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Hekkus Sound System 0.97.6 soon available and licence change

Postby Mr X » Aug 29, 2003 @ 1:25am

Sean Cross
mailto:sean@sourceitsoftware.com

Pics Print - The photo printing solution for Windows.
http://www.picsprint.com

Rental Property Manager - Rental management made easy
http://www.sourceitsoftware.com
User avatar
Mr X
pm Member
 
Posts: 240
Joined: Feb 27, 2003 @ 11:36am


Postby mm40 » Aug 29, 2003 @ 5:00am

User avatar
mm40
pm Member
 
Posts: 135
Joined: Feb 21, 2003 @ 9:11pm


Postby Dave Johnston » Aug 29, 2003 @ 1:14pm

User avatar
Dave Johnston
pm Insider
 
Posts: 356
Joined: Mar 31, 2002 @ 6:14pm
Location: UK


Postby gersen » Aug 30, 2003 @ 2:13pm

Mr X:
If you can privede me the code I'll try to add it on the new version.

mm40:
Source will not be released anymore, sorry. I have some problem to get a paypal account working properly here in italy. Not all the features are available on my country. So probably I came up with something like this: you can work with the library on freeware and commercial games too, if you earn money with your games contribute to the hekkus development and buy a licenced copy of the library. As a gift you will get the library source code that you can modify/study/abuse but not redistribute.

It's a very strange licence, I know, but I'm a strange man too... :D
User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Postby gersen » Sep 11, 2003 @ 2:55am

Hi all!
Well, after some time I have decided to release a new version of my sound lib without changing the licence terms. Why? Because some have asked me to not close the source and because here in Italy isn't easy to receive internet donation. So enjoy the new version and the source code :)!

Changes:
* fixed some prob with modules loop (thanks Max Sitnikov for report).
* added load from memory methods to SoundFX and Module (thanks Max).
* added 'pattern loop' ProTracker mod effect.
* fixed some other minor bugs that I don't remember :).
User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Postby denthorq » Sep 11, 2003 @ 3:14am

It's worth the wait...
User avatar
denthorq
pm Insider
 
Posts: 447
Joined: Apr 18, 2003 @ 9:15pm
Location: USA-PHILIPPINES


Postby gersen » Sep 11, 2003 @ 4:05am

I have just tried your game Zapped! but I don't have heard this pause. Do you hear this pause with the first SoundFX on the menu or when you are playing the game?

It's quite strange, there isn't code on hekkus that preload or set something on the first sfx played so it shouldn't be any pause.

On which ppc(s) do you hear this pause?
User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Postby denthorq » Sep 11, 2003 @ 4:15am

I'm using ipaq h1910 for development. Maybe is a PPC device issue? I hope it's only on my device. I also experience the sound pause on other games that uses hekkus though.

The 'pause' is when the first shape zapped another shape during gameplay. Or during the first play of the sound in the game. I'm only pertaining to wav play.

If anyone noticed this problem pls post what device are u using. Or maybe it's just my 1910 :-)
It's worth the wait...
User avatar
denthorq
pm Insider
 
Posts: 447
Joined: Apr 18, 2003 @ 9:15pm
Location: USA-PHILIPPINES


Postby gersen » Sep 11, 2003 @ 4:25am

What other games have you tested that have this problem?

Now I'm writing a simple test program to verify the delay of the first sfx played. I'll post here a link when I have finished it. It may be a h1910 issue but my engine never stop to play after you have opened it so... maybe the test give us an answer.

See you later :)
User avatar
gersen
pm Member
 
Posts: 147
Joined: Oct 19, 2002 @ 8:40am
Location: Italy


Next

Return to Windows Mobile


Sort


Forum Description

A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

Moderators:

Dan East, sponge, Digby, David Horn, Kevin Gelso, RICoder

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum