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PocketQuake Launcher


Re: PocketQuake Launcher

Postby Robby » Oct 24, 2001 @ 1:29pm

on casios you cant see the keyboard in pocketuake because of... something.<br>i like pauls design, altho the bots box should be a number, not a tick in it. say up to 4?<br>and auto - searching is good.<br>and i sent you reaper pak last night.<br>
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Re: PocketQuake Launcher

Postby Paul » Oct 24, 2001 @ 2:06pm

the bots box is for numbers. or its pretty useless.
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Re: PocketQuake Launcher

Postby gamefreaks » Oct 24, 2001 @ 7:54pm

I have started coding the *all new* PQL. Sadly it is a day or two away. Sorry guys but I have to put my freinds & girlfreind first...<br><br>Thanks for taking the time to post me that file Rob.
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Re: PocketQuake Launcher

Postby NYIllustrator » Oct 25, 2001 @ 5:38pm

nice, now I can select my custom levels right off the bat.
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Re: PocketQuake Launcher

Postby Diego Cueva » Oct 25, 2001 @ 7:26pm

uhmm.. You mean that the app will search the ID1 folder and automatically add the maps and mods to the list?  
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Re: PocketQuake Launcher

Postby Paul » Oct 25, 2001 @ 7:29pm

yeah like mine did. except because i wrote mine in eVB i couldnt make it open each pak and search for the maps in there. which is what i'm hoping gamefreak will do.<br><br>basically it should show the maps in the id1 folder at all times inside the maps box, then when you select a new pak it searches the pak for maps and if found adds those to the maps box while keeping the id1 maps in there. when you switch to a new pak it removes the maps from the previous pak and adds the new ones - all the while, keeping the id1 maps in there.<br><br>whew...
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Re: PocketQuake Launcher

Postby gamefreaks » Oct 25, 2001 @ 7:39pm

Yeah. The file I/O 'souldn't' actually be too difficult. But I will have to do some research into the format of the PAK files. At the moment, It does everything the old one did, plus it finds all of your paks and mods and conveniently puts them in a combo box...<br><br>I am going to start on the map-finding stuff tonight.
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Re: PocketQuake Launcher

Postby Diego Cueva » Oct 25, 2001 @ 7:43pm

Pretty convenient for lazy ppl like me. :)
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Re: PocketQuake Launcher

Postby Paul » Oct 25, 2001 @ 7:46pm

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Re: PocketQuake Launcher

Postby gamefreaks » Oct 25, 2001 @ 7:54pm

What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Re: PocketQuake Launcher

Postby Dan East » Oct 25, 2001 @ 8:30pm

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Re: PocketQuake Launcher

Postby Paul » Oct 25, 2001 @ 8:39pm

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Re: PocketQuake Launcher

Postby Robby » Nov 5, 2001 @ 2:36pm

Why?
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Re: PocketQuake Launcher

Postby Diego Cueva » Nov 5, 2001 @ 2:40pm

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Re: PocketQuake Launcher

Postby Jaybot » Nov 6, 2001 @ 2:07am

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