Register
Site Login
Site Search
Forums
Advertisement
Welcome to PocketMatrix. PocketMatrix is dedicated to providing the best online community for mobile device developers and enthusiests. What's new?

Troubles with OGG


Troubles with OGG

Postby Nomad » Nov 5, 2006 @ 1:30am

I try to play OGG file but experience following troubles:

- strange mechanism of resampling.
On config I set 22050Hz and 16BPS. I open 22050Hz 16BPS file so it must be played as it is, but for some reason it treated as 11025Hz. And on 22050Hz in config the speed of playing is doubled. If I set 11025Hz in config it is played at normal speed.

- at the end of file sound turns into noise and creaks for about 1 second and then access violation exception occures (maybe this is because wrong frequency treatment?).
Nomad
pm Member
 
Posts: 76
Joined: Oct 28, 2006 @ 8:21pm
Location: Ukraine, Kiev


Postby Sergio » Nov 5, 2006 @ 12:16pm

Hi Nomad,
Can you send me that OGG file by mail?

Thank you,
Sergio.
Sergio Fierens

GledPlay
User avatar
Sergio
pm Member
 
Posts: 97
Joined: Mar 17, 2006 @ 2:43pm


Postby Sergio » Nov 5, 2006 @ 2:47pm

Hi Nomad,
I see what you mean. We have a bug with certain frequency ogg resampling.
We are working on it right now.
We'll try to get this bug fixed for the tomorrow release.

Thank you for your feedback!
Sergio.
Sergio Fierens

GledPlay
User avatar
Sergio
pm Member
 
Posts: 97
Joined: Mar 17, 2006 @ 2:43pm


And another bug with OGG

Postby Nomad » Nov 7, 2006 @ 10:09pm

Yes, in new 217 build these 2 problems is gone, but I've experienced some new trouble:

When I play Mono :!: OGG file on PocketPC the speed of playback is doubled on all frequencies of OGG or audiosystem of program, with Config::bAudioStereo set true / or false.

When I play Stereo OGG file there is all ok.

In WinXP project I could fit some settings when frequency of engine sound system was 2 times lower than OGG file, and again with stereo file there was all normal and good.
Nomad
pm Member
 
Posts: 76
Joined: Oct 28, 2006 @ 8:21pm
Location: Ukraine, Kiev


Postby Sergio » Nov 8, 2006 @ 1:00pm

Hi Nomad,
Thank you for your bug report. I want to let you know that we are working on it right now. I'm sorry for all the inconveniences, and we'll provide you a solution ASAP.

Thank you again,
Sergio.
Sergio Fierens

GledPlay
User avatar
Sergio
pm Member
 
Posts: 97
Joined: Mar 17, 2006 @ 2:43pm


Postby Sergio » Nov 18, 2006 @ 11:39pm

Hi Nomad,
We've just uploaded a new version (b235) with this problem fixed. I'm sorry we took so long, but we've decided to do a little internal refactoring in GledSound to prevent further errors in OGG/Vorbis playback. Also we've improved the playback performance.

Please, let us know if you have any other problem with OGG playback.

Best regards,
Sergio.
Sergio Fierens

GledPlay
User avatar
Sergio
pm Member
 
Posts: 97
Joined: Mar 17, 2006 @ 2:43pm


Return to GledPlay


Sort


Forum Description

Game Engine for Embedded Devices. Simple, complete, and powerful. Focused on the game.

Moderators:

Matias, Sergio

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron