Hi!
The only problem with sound left is when I call FreeSoundEffect(). It works fine only once, and later I always get breakpoint as I mentioned above. (too bad stopping all sounds helps not)
Anyway, it works for everyone, and I'll make it work for me
I just haven't got enough time for more testings. Probably.
About Free(). The point why I've asked it's because I've tried to free surfaces from memory Using Free();, but because Free takes no parameters, and surfacename.free do not work for me either, I thought maybe it is good idea to free using DeAlloc(surfacename) because DeAlloc has something to do with memory. Unfortunately, there was more to it, because my surfaces are still always stays in memory.
I love postindustrial life.