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Speech-Bug


Speech-Bug

Postby suchiaruzu » Jan 11, 2005 @ 10:00pm

Uh, actually I feel kind of bad posting this - makes me look lazy. Maybe I am. But I lost my Sourceforge password to enter the bug, and the secure password reset system is a pain to use. I am unsure which username I used, so there's the mess...Anyway:

There is a bug in ScummVM (and thus PocketSCUMM) with Simon2 Talkie. This occurrs in both the German and the English version of the game. I would be very grateful if someone could either have a look at it or just submit it to the ScummVM-Page.

When a character starts to talk in Simon the Sorcerer 2, it seems fine at first. Short sentences are no problem. The longer sentences, however, are not finished. They just stop a few words from the end. I have confirmed them not to do that if the game is started natively (with the supplied EXE that is). I suspect a problem with fixed timing for each line. This occurrs in both the German and the English Talkie version of Simon2.
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Postby Arisme » Jan 11, 2005 @ 11:56pm

does it happen both in the desktop / pocket versions ?
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Postby suchiaruzu » Jan 12, 2005 @ 10:15pm

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Postby Arisme » Jan 12, 2005 @ 11:40pm

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Postby suchiaruzu » Jan 13, 2005 @ 3:08pm

Ah oui! C'est manifique! Merci ;)
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Postby Arisme » Jan 13, 2005 @ 5:57pm

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Postby suchiaruzu » Jan 13, 2005 @ 11:11pm

Sorry, I only took 1 1/2 "years" of french - and that was about three years ago. I can still kind of decipher french texts, but my ability to actually speak it is severely limited.

Yes, I did try the fix, and it works. The only problem is that I can only turn off the subtitles for all games, so the other games don't have subtitles anymore. However, It would be a really nice future improvement to see the subtitle thing work with Simon. I havent got around to try the first part just yet.
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