Uh, actually I feel kind of bad posting this - makes me look lazy. Maybe I am. But I lost my Sourceforge password to enter the bug, and the secure password reset system is a pain to use. I am unsure which username I used, so there's the mess...Anyway:
There is a bug in ScummVM (and thus PocketSCUMM) with Simon2 Talkie. This occurrs in both the German and the English version of the game. I would be very grateful if someone could either have a look at it or just submit it to the ScummVM-Page.
When a character starts to talk in Simon the Sorcerer 2, it seems fine at first. Short sentences are no problem. The longer sentences, however, are not finished. They just stop a few words from the end. I have confirmed them not to do that if the game is started natively (with the supplied EXE that is). I suspect a problem with fixed timing for each line. This occurrs in both the German and the English Talkie version of Simon2.