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New Levels on Demo?


New Levels on Demo?

Postby Guest » Nov 6, 2002 @ 12:49am

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Postby sponge » Nov 6, 2002 @ 1:03am

No, that's one of the perks of buying the game.
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Postby (TSC)Bender » Nov 6, 2002 @ 2:30am

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Postby sponge » Nov 6, 2002 @ 2:54am

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Postby James S » Nov 6, 2002 @ 2:58am

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Postby randall » Nov 6, 2002 @ 6:04am

He must have meant supporting Varium, by ensuring that we are employed and have an income to continue the project.

Snails is retail in the UK, and the price is slightly higher to compensate for the CD stamping, etc. Not sure how much, though.

Through Handango its $11.95

The full version now has 16 levels, and multiplayer via TCP/IP. We are going to be testing a lobby soon (I hope) for online play.
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Postby sponge » Nov 6, 2002 @ 1:59pm

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Postby randall » Nov 6, 2002 @ 9:54pm

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Postby sponge » Nov 7, 2002 @ 12:25am

I would be happy with hardware-scaled graphics running in 640x480 to be honest, but I suppose if all the original files are higher resolution, it wouldn't hurt.
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Postby randall » Nov 7, 2002 @ 1:42pm

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Postby sponge » Nov 7, 2002 @ 1:59pm

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Postby randall » Nov 7, 2002 @ 2:05pm

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Postby sponge » Nov 7, 2002 @ 2:06pm

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Postby BurningSheep » Nov 7, 2002 @ 5:01pm

Do you want custom Snails levels? Click
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Postby sponge » Nov 7, 2002 @ 9:53pm

Not really good for games, as much as some PocketPC developers would like you to think :P

Meant more of a "traditional" engine like Quake, Lithtech, stuff like that (though obviously it won't be a vector-based shooter :P)
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Discuss this game based on the popular computer game "Worms".

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