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Xscale Speed Stepper Source Available


Xscale Speed Stepper Source Available

Postby Guest » Jan 18, 2003 @ 2:09am

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Postby Guest » Jan 18, 2003 @ 4:53am

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Postby Robotbeat » Jan 20, 2003 @ 5:43am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby randall » Jan 20, 2003 @ 6:03am

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Postby sponge » Jan 20, 2003 @ 6:16am

holy internets batman.
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Postby James S » Jan 20, 2003 @ 6:21am

It didn't require the overclocking, no. But ya, it was built into the options menu.
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Postby DillRye » Jan 20, 2003 @ 6:41am

Randall, kinda rash statement there. Are you even a coder?
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Postby Digby » Jan 20, 2003 @ 7:57am

Adding the option to bump up the processor speed in the game is probably OK (seems like it would be a support nightmare), but if the game requires the CPU speed to be increased in order to run, well that's a bit lame.

I'm just guessing, but I think that's probably what Randall was referring to. That would be like someone releasing a PC game and wanting you to overclock your video card so that the game would achieve an acceptable frame rate.

I haven't seen anything in Turjah that would require the CPU to be boosted. It looked pretty smooth to me right out of the box. Which makes me wonder why they did it at all? If for some odd reason the overclocking harmed the device, then it seems like Jimmy Software could be liable? I don't need those headaches, and I'll leave that overclocking stuff up to users running the various utilities for doing that sort of thing.
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Postby refractor » Jan 20, 2003 @ 10:50am

I would imagine that like a lot of coders sometimes, they did it because they could, rather than because it was useful or necessary. Feature-creep with "hacky stuff" is sometimes hard to resist :)
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Postby randall » Jan 20, 2003 @ 11:30am

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Postby Guest » Jan 20, 2003 @ 10:47pm

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A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

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