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PL34SE PROT HALF-LIFE AND C0unTER-STR1k3, w00t!!!


PL34SE PROT HALF-LIFE AND C0unTER-STR1k3, w00t!!!

Postby James S » Feb 25, 2003 @ 3:03am

Not possible in the least. Here are reasons that will remove your "leetness" from ignorance.

Pocket Quake 2 runs at 2 FPS on a 206MHz StrongARM, XScale is about 40% slower than that. However, PQ2 doesn't run on PocketPC2002 devices because the operating system restricts the amount of RAM that a single program can allocate to under 22MB's, thus not allowing the game enough memory to run.

The data files for Half-Life are well over 230MBs. With the latest update that number jumps to 500MBs, if not more. On top of that, Counter-Strike is far over 200MB's on it's own. You'd need a 1 gigabyte memory card just to install the game on, only to not have enough memory to allocate to the program, and even if it could it would run at under 1FPS, since Half-Life uses so many particle and lighting effects and very complex models, all of which require a very fast floating-point coprocessor, something which PocketPCs lack.

An even greater problem is that the source code for Half-Life and Counter-Strike is not available. If you want to shell out $500,000 to valve for the source code to HL and Counter-Strike, the most popular games for the computer in a long time and which they're still selling actively and making a large amount of money from, then be our guest. Seeing as how it won't POSSIBLY work IN THE LEAST, then it's your waste. And if you care to argue any of my points then that's your waste as well.

You should have bought a laptop.
Last edited by James S on Oct 16, 2003 @ 10:18pm, edited 1 time in total.
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Postby Sphere » Mar 23, 2003 @ 12:13am

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Postby James S » Mar 23, 2003 @ 1:01am

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Duke Nukem

Postby webmaven » May 17, 2003 @ 10:49pm

How about the prospects of the original Duke Nukem being ported to the ARM devices? :D
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Postby James S » May 18, 2003 @ 12:48am

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Postby Guest » May 18, 2003 @ 6:47am

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Postby Guest » Jun 24, 2003 @ 2:32am

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Postby sponge » Jun 24, 2003 @ 2:58am

holy internets batman.
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Postby Guest » Jun 24, 2003 @ 3:14am

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Postby Thomas » Jun 24, 2003 @ 4:24am

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Postby sponge » Jun 24, 2003 @ 6:09am

holy internets batman.
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Postby James S » Jun 24, 2003 @ 2:09pm

If the engine source code were freely downloadable, valve would have no income.
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Postby Guest » Jun 24, 2003 @ 5:01pm

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Not now, but it will be...

Postby Dudeman » Jul 29, 2003 @ 6:33pm

Have you not heard of modern technology, we are advancing ALL THE TIME. Two years ago, If someone told you there would be a pc in two years that could be the size of a calculator you would laugh in thier faces.

2nd point: You think 1gb is a lot? there are now 1gb compactflash cards available and getting bigger FAST!

3rd: with the release of half-life 2 in the not-too distant future half-life 1 will be getting less and less popular probably till the point where valve will give away source code for free on their website.

4th: not just storage is improving those tiny little processor clock speeds and the ram size of pocket pc's is also rising. they started about 206mhz right? - well the most popular ones did. Cpu speed has almost doubled to 400mhz already - Just think has fast it will be in a year?

I hope you understand what i mean, i think it is totally possible in the not too distant future for Half-Life to be ported to the pocket pc.

Thanks for listening...Peace out

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Postby James S » Jul 29, 2003 @ 6:36pm

Yet another person with something to say. :roll:
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